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Geometry

10 publications

Efficient Object Reconstruction with Differentiable Area Light Shading

Physics-inspired Estimation of Optimal Cloth Mesh Resolution

High-quality Surface Reconstruction using Gaussian Surfels

Medial Elastics: Efficient and Collision-Ready Deformation via Medial Axis Transform

Modeling, Evaluation and Optimization of Interlocking Shell Pieces

Level-Set-Based Partitioning and Packing Optimization of a Printable Model

Automatic Posing of a Meshed Human Model Using Point Clouds

Real-Time Human Pose and Shape Estimation for Virtual Try-on Using a Single Commodity Depth Camera

Bilateral Blue Noise Sampling

Modeling Deformable Objects from a Single Depth Camera