Huamin Wang
Huamin Wang
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Collision Handling
Fast GPU-Based Two-Way Continuous Collision Handling
We propose a novel two-way method for fast and reliable continuous collision handling. Our method launches an optimization from both ends of the intermediate time-integrated state and the previous intersection-free state.
Tianyu Wang
,
Jiong Chen
,
Dongping Li
,
Xiaowei Liu
,
Huamin Wang
,
Kun Zhou
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GPU-Based Simulation of Cloth Wrinkles at Submillimeter Levels
In this paper, we study physics-based cloth simulation in a very high resolution setting, presumably at submillimeter levels with millions of vertices, to meet perceptual precision of our human eyes.
Huamin Wang
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