We present a system for interactive elastic shape design in both forward and inverse fashions. Using it, a user can edit the rest shape or the quasistatic shape of an elastic solid, and obtain the other shape at the same time.
Jul 1, 2018
This course introduces students and practitioners to several parallel iterative techniques to tackle Physics-based animation of elastic materials and achieve elastic deformations in real-time.
Jan 1, 2018
We show many elastic body simulation approaches can be interpreted as descent methods. Based on this concept, we propose a new gradient descent method using Jacobi preconditioning and Chebyshev acceleration.
Dec 1, 2016