We propose GarmentDreamer, a novel method that leverages 3D Gaussian Splatting (GS) as guidance to generate wearable, simulation-ready 3D garment meshes from text prompts.
Mar 1, 2025
This paper presents volumetric homogenization, a spatially varying homogenization scheme for knitwear simulation.
Dec 3, 2024
We present a GPU algorithm for finite element hyperelastic simulation. We show that the interior-point method can be coupled with non-Newton procedures and be massively sped up on the GPU.
Jul 1, 2023
We present a computational design system that assists users to model, optimize, and fabricate quad-robots with soft skins. Our system addresses the challenging task of predicting their physical behavior.
Jun 1, 2021
We propose NNWarp, a highly re-usable and efficient neural network (NN) based nonlinear deformable simulation framework.
Apr 1, 2020